Enum RenderFlags.TextureFilterMode
Texture filtering modes used for texture sampling.
public enum RenderFlags.TextureFilterMode
Fields
Linear = 1MipmapLinear = 3MipmapNearest = 2Nearest = 0
Texture filtering modes used for texture sampling.
public enum RenderFlags.TextureFilterMode
Linear = 1MipmapLinear = 3MipmapNearest = 2Nearest = 0