Enum RenderFlags.TextureWrapMode
Texture wrapping modes used to determine how textures are sampled outside their normal range.
public enum RenderFlags.TextureWrapMode
Fields
ClampToBorder = 3ClampToEdge = 0MirroredRepeat = 2Repeat = 1
Texture wrapping modes used to determine how textures are sampled outside their normal range.
public enum RenderFlags.TextureWrapMode
ClampToBorder = 3ClampToEdge = 0MirroredRepeat = 2Repeat = 1