Class CapsuleRigidBody
- Namespace
- LibGFX.Physics.Behaviors2D
- Assembly
- LibGFX.dll
Represents a 2D capsule rigid body
public class CapsuleRigidBody : RigidBodyBehavior, IGameBehavior
- Inheritance
-
CapsuleRigidBody
- Implements
- Inherited Members
Constructors
CapsuleRigidBody(PhysicsHandler)
Creates a new 2D capsule rigid body
public CapsuleRigidBody(PhysicsHandler physicsHandler)
Parameters
physicsHandlerPhysicsHandler
Methods
CreateRigidBody(float, float, float, int, int)
Creates a 2D capsule rigid body with the given mass, radius, and height
public void CreateRigidBody(float mass, float radius, float height, int collisionGroup = -1, int collisionMask = -1)