Table of Contents

Class CapsuleRigidBody

Namespace
LibGFX.Physics.Behaviors2D
Assembly
LibGFX.dll

Represents a 2D capsule rigid body

public class CapsuleRigidBody : RigidBodyBehavior, IGameBehavior
Inheritance
CapsuleRigidBody
Implements
Inherited Members

Constructors

CapsuleRigidBody(PhysicsHandler)

Creates a new 2D capsule rigid body

public CapsuleRigidBody(PhysicsHandler physicsHandler)

Parameters

physicsHandler PhysicsHandler

Methods

CreateRigidBody(float, float, float, int, int)

Creates a 2D capsule rigid body with the given mass, radius, and height

public void CreateRigidBody(float mass, float radius, float height, int collisionGroup = -1, int collisionMask = -1)

Parameters

mass float
radius float
height float
collisionGroup int
collisionMask int