Table of Contents

Class SphereRigidBody

Namespace
LibGFX.Physics.Behaviors2D
Assembly
LibGFX.dll

Represents a 2D sphere rigid body

public class SphereRigidBody : RigidBodyBehavior, IGameBehavior
Inheritance
SphereRigidBody
Implements
Inherited Members

Constructors

SphereRigidBody(PhysicsHandler)

Creates a new 2D sphere rigid body

public SphereRigidBody(PhysicsHandler physicsHandler)

Parameters

physicsHandler PhysicsHandler

Methods

CreateRigidBody(float, float, int, int)

Creates a 2D sphere rigid body with the given mass and radius

public void CreateRigidBody(float mass, float radius, int collisionGroup = -1, int collisionMask = -1)

Parameters

mass float
radius float
collisionGroup int
collisionMask int