Class BoxRigidBody
- Namespace
- LibGFX.Physics.Behaviors3D
- Assembly
- LibGFX.dll
Represents a 3D box rigid body
public class BoxRigidBody : RigidBodyBehavior, IGameBehavior
- Inheritance
-
BoxRigidBody
- Implements
- Inherited Members
Constructors
BoxRigidBody(PhysicsHandler)
Creates a new 3D box rigid body
public BoxRigidBody(PhysicsHandler physicsHandler)
Parameters
physicsHandlerPhysicsHandler
Methods
CreateRigidBody(float, int, int)
Creates a box rigid body with the given mass, collision group and collision mask
public void CreateRigidBody(float mass, int collisionGroup = -1, int collisionMask = -1)