Table of Contents

Class BoxRigidBody

Namespace
LibGFX.Physics.Behaviors3D
Assembly
LibGFX.dll

Represents a 3D box rigid body

public class BoxRigidBody : RigidBodyBehavior, IGameBehavior
Inheritance
BoxRigidBody
Implements
Inherited Members

Constructors

BoxRigidBody(PhysicsHandler)

Creates a new 3D box rigid body

public BoxRigidBody(PhysicsHandler physicsHandler)

Parameters

physicsHandler PhysicsHandler

Methods

CreateRigidBody(float, int, int)

Creates a box rigid body with the given mass, collision group and collision mask

public void CreateRigidBody(float mass, int collisionGroup = -1, int collisionMask = -1)

Parameters

mass float
collisionGroup int
collisionMask int