Class CapsuleRigidBody
- Namespace
- LibGFX.Physics.Behaviors3D
- Assembly
- LibGFX.dll
Represents a 3D capsule rigid body
public class CapsuleRigidBody : RigidBodyBehavior, IGameBehavior
- Inheritance
-
CapsuleRigidBody
- Implements
- Inherited Members
Constructors
CapsuleRigidBody(PhysicsHandler)
Creates a new 3D capsule rigid body
public CapsuleRigidBody(PhysicsHandler physicsHandler)
Parameters
physicsHandlerPhysicsHandler
Methods
CreateRigidBody(float, float, float, int, int)
Creates a capsule rigid body with the given mass, radius, height, collision group and collision mask
public void CreateRigidBody(float mass, float radius = 0.5, float height = 1, int collisionGroup = -1, int collisionMask = -1)