Table of Contents

Class CapsuleRigidBody

Namespace
LibGFX.Physics.Behaviors3D
Assembly
LibGFX.dll

Represents a 3D capsule rigid body

public class CapsuleRigidBody : RigidBodyBehavior, IGameBehavior
Inheritance
CapsuleRigidBody
Implements
Inherited Members

Constructors

CapsuleRigidBody(PhysicsHandler)

Creates a new 3D capsule rigid body

public CapsuleRigidBody(PhysicsHandler physicsHandler)

Parameters

physicsHandler PhysicsHandler

Methods

CreateRigidBody(float, float, float, int, int)

Creates a capsule rigid body with the given mass, radius, height, collision group and collision mask

public void CreateRigidBody(float mass, float radius = 0.5, float height = 1, int collisionGroup = -1, int collisionMask = -1)

Parameters

mass float
radius float
height float
collisionGroup int
collisionMask int