Class MeshCollider
- Namespace
- LibGFX.Physics.Behaviors3D
- Assembly
- LibGFX.dll
Represents a 3D mesh collider This collider creates an static mesh collider from the mesh of an 3D model File This MeshCollider works with an non-uniform scale
public class MeshCollider : CollisionBehavior, IGameBehavior
- Inheritance
-
MeshCollider
- Implements
- Inherited Members
Constructors
MeshCollider(PhysicsHandler)
Creates a new 3D mesh collider
public MeshCollider(PhysicsHandler physicsHandler)
Parameters
physicsHandlerPhysicsHandler
Methods
CreateCollider(float, string, int, int)
Creates a mesh collider with the given mass, collision group and collision mask
public void CreateCollider(float mass, string file, int collisionGroup = -1, int collisionMask = -1)