Table of Contents

Class MeshCollider

Namespace
LibGFX.Physics.Behaviors3D
Assembly
LibGFX.dll

Represents a 3D mesh collider This collider creates an static mesh collider from the mesh of an 3D model File This MeshCollider works with an non-uniform scale

public class MeshCollider : CollisionBehavior, IGameBehavior
Inheritance
MeshCollider
Implements
Inherited Members

Constructors

MeshCollider(PhysicsHandler)

Creates a new 3D mesh collider

public MeshCollider(PhysicsHandler physicsHandler)

Parameters

physicsHandler PhysicsHandler

Methods

CreateCollider(float, string, int, int)

Creates a mesh collider with the given mass, collision group and collision mask

public void CreateCollider(float mass, string file, int collisionGroup = -1, int collisionMask = -1)

Parameters

mass float
file string
collisionGroup int
collisionMask int