Class SphereRigidBody
- Namespace
- LibGFX.Physics.Behaviors3D
- Assembly
- LibGFX.dll
Represents a 3D sphere rigid body
public class SphereRigidBody : RigidBodyBehavior, IGameBehavior
- Inheritance
-
SphereRigidBody
- Implements
- Inherited Members
Constructors
SphereRigidBody(PhysicsHandler)
Creates a new 3D sphere rigid body
public SphereRigidBody(PhysicsHandler physicsHandler)
Parameters
physicsHandlerPhysicsHandler
Methods
CreateRigidBody(float, float, int, int)
Creates a sphere rigid body with the given mass, radius, collision group and collision mask
public void CreateRigidBody(float mass, float radius = 0.5, int collisionGroup = -1, int collisionMask = -1)