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GFX-Engine

GFX Engine Hub – Your place for support, documentation, tutorials, and community projects. Connect with developers and grow your skills.

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Andy posted the thread Changelog.

GFX-Next 1.1.4 – Patch Notes Dev branch changes through November 14, 2026 This update includes substantial changes to the rendering API, along with improvements to scene deserialization and framebuffer handling. Rendering and bindings Shaders decoupled from materials Materials no longer hold a shader reference. Shaders are now selected by the game elements that use them, including primitives, sprites, models, instancers, and UI elements. If no shader is assigned, the element selects a…
November 14, 2026 at 9:20 PM

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      • Andy
      • November 14, 2026 at 9:20 PM
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      • Andy
      • November 14, 2026 at 9:20 PM
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    Andy November 14, 2026 at 9:20 PM

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