GFX-Engine
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Recent Activity
Andy posted the thread Changelog.
GFX-Next 1.1.4 – Patch Notes
Dev branch changes through November 14, 2026
This update includes substantial changes to the rendering API, along with improvements to scene deserialization and framebuffer handling.
Rendering and bindings
Shaders decoupled from materials
Materials no longer hold a shader reference. Shaders are now selected by the game elements that use them, including primitives, sprites, models, instancers, and UI elements. If no shader is assigned, the element selects a…