Class Empty
- Namespace
- LibGFX.Core.GameElements
- Assembly
- LibGFX.dll
Represents an empty game element that does not have any visual representation.
public class Empty : GameElement, IIdentifier, IPropertyTable, ISerialization
- Inheritance
-
Empty
- Implements
- Inherited Members
Constructors
Empty(string, Vector3)
Creates a new instance of the Empty class.
public Empty(string name, Vector3 position)
Parameters
Properties
HasTransparency
Gets a value indicating whether the image contains any transparent pixels.
public override bool HasTransparency { get; }
Property Value
Methods
ComputeAABB()
Computes the axis-aligned bounding box (AABB) of the game element.
public override void ComputeAABB()